Monday, July 02, 2007
(Not)Risk Online!
So I joined up at the Conquer Club recently to enjoy some Risk (well, legally it's not Risk™) without the hassle of actually counting out little army pieces and sitting for two or three hours playing.
I was pleasantly surprised by the user-created maps, most of which have some interesting change or rule to liven things.
Feel free to join and challenge me if you'd like. 50% win ratio (after two games)!
I was pleasantly surprised by the user-created maps, most of which have some interesting change or rule to liven things.
Feel free to join and challenge me if you'd like. 50% win ratio (after two games)!